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The Road to 1.0

🗺️ The Road to 1.0

Where Mudheim is headed: one more Early Access update this week, then 1.0 on December 9.

The Road to 1.0: v0.3.0 Beards & Bedrock out now, v0.3.5 this week, 1.0 on December 9

Thank you for digging with us through Early Access. Here is where the game stands and what comes next.

⛏️ Where we are: v0.3.0 Beards & Bedrock (out now)

  • The story reaches its ending at Depth 40, with a short opening scene for new games.
  • Dig records: a depth ruler, faster-than-last-dig chips, records and pace stamps.
  • A livelier hold: miners walk in, rooms rise out of the floor, lanterns and carts.
  • A new Skill Tree, the Hold Ledger, an Ancestral Engine log, clearer Warden fights.
  • Pip’s beard grows with your deepest dig, and he visits the cave.
  • Report a bug and opt-out crash reports, so we can fix what we never see.

📦 Next: v0.3.5 (later this week)

We are bundling smaller fixes into fewer, bigger updates. v0.3.5 collects:

  • A livelier hold: the music player’s shuffle now leans toward songs that fit each biome (your own picks always win), heroes at the campfire you can click for their stories, and rooms that grow as you staff them.
  • A smoother first hour: clearer goals, fewer pop-ups, and a clear path to Blessings after your first New Dig.
  • A clearer Ascension screen, smoother Pip, one cart on the track, and a clearer Latin American Spanish icon.
  • Better support for AMD handhelds.
  • Fixes from your bug reports and crash reports.

🏔️ Then: 1.0 (December 9, 2026)

  • Leaving Early Access.
  • Final balance and polish passes on the climb to Depth 20 and Depth 40.
  • Everything above, tested end to end.
  • A fresh start: 1.0 starts everyone with a new hold, so the whole journey plays as intended from the first pickaxe.
  • A thank-you: everyone who played in Early Access gets a keepsake in their 1.0 hold.

Dates can move a little if something needs more time. We would rather ship it right.

Tell us what you want polished before 1.0: our Discord is the fastest way, and the in-game Report a bug button copies everything we need.